PACK 702


2007
January 20th
*Rules published
on
Sportsmanship
Racing requires participants to learn two main
things: the craft skills necessary to make your car and the rules that must
be followed. There is also a third part to competition that's very
important-sportsmanship. This has to do with how you act and behave while
participating in the derby. The first thing to remember about sportsmanship is
that everyone's skills are a little different. Some people are better than
others at certain skills. You may be good at one thing but not good at
another. This doesn't mean you are a good person one time and not good
another time. You can always be a good person, whether or not you have good
skills for racing. Remember, you and your friends are individuals first and
racers second. This idea is sometimes called having respect for others. The second thing to remember is to follow the rules.
Without rules there would be no Pinewood The third thing to remember about good sportsmanship
is that there are winners and losers in every competition. You know this
when you choose to compete. There are times when you will win and be happy,
and times when you will lose and be unhappy. Being a winner is easy but
being as loser is sometimes hard. To
be a good sportsman, you must be able to say “I did my best" and be
satisfied with the results. If you win, you must not gloat.
Volunteer Race Committee
The Pack 702
2007 Pinewood
AN INTRODUCTION TO
THE CUB SCOUT
PINEWOOD
An Instant and Enduring Hit
Every year more than
a million boys and parents team up to participate in a Pinewood Derby. They
carve the cars; decorate them; weigh, adjust, readjust, and fret over them; and
finally race them. This partnership of parent and son has become a symbol of
the event's success.
The first Pinewood
Derby was held in 1953 by Cub Scout Pack 280C of
The derby was an
instant and enduring hit. It is estimated that more than 35 million parents and
sons have participated in actual races. Millions more-parents, den leaders,
Cubmasters, and committee members-also have been involved in various ways.
The rules of the
very first race stated: "The derby is run in heats-two to four cars
starting by gravity from a standstill on a track and run down a ramp to a
finish line unaided. The track is an inclined ramp with wood strips down the
center to guide the cars."
The cars still roll
that way today, accompanied by shouts of excitement and grins of delight from
both participants and spectators.
Take Your Place in History
Join the ranks of
millions of Cub Scouts who have stood in the derby winner's circle. Cub Scouts
just like you have been building their own cars and competing in pinewood
derbies since 1953.
Millions of car kits
have been built by Cub Scouts over the years, each one handcrafted to reflect
the style of its owner's desire. And on race day across the country, these Cub
Scouts pit their entries against the cars championed by fellow den members.
Pinewood
The Pinewood Derby
is one of the most popular and successful special events in Cub Scouting. Like
all successful activities, it requires planning and preparation, but its value
in fun and in strengthening family relationships has been proven over the
years.
Pinewood
The Pinewood Derby committee sets simple,
uncomplicated rules and familiarizes each pack family with these rules before
the cars are built. The committee should follow the guidelines for planning
special pack activities so that nothing important is overlooked.
Pack 702
Pinewood Derby 2007
January 20
SCHEDULE
Schedule remains to be determined at this time. Weigh-in and inspection will be on Friday
evening, January 19th. Races
will be held on Saturday morning, January 20th.
|
|
Weigh in times (evening hours) Friday, Jan 19 |
Race Start Times (Morning hours) Saturday, Jan 24 |
|
Tigers |
TBD |
TBD |
|
Wolves |
TBD |
TBD |
|
Bears |
TBD |
TBD |
|
Webelos I |
TBD |
TBD |
|
Webelos II |
TBD |
TBD |
|
Non Scouts |
In conjunction with scout |
TBD |
|
Conclusion of race |
|
TBD |
|
|
|
|
![]()
SUMMARY OF RULES
All cars must pass inspection to qualify for the
race. Please read the entire document for full clarification of the rules.
Please contact any of the Pinewood Derby committee members with questions regarding the rules.
Brad Bastion 678-644-8040 (c), 770-795-0505 (h)
Bobby Barber
Clay Cooley
Romey Schwieterman
Ron Culpepper
Note: Please call Brad Bastion to volunteer. Your help
is needed.
Pinewood
Tiger Rank Fastest Car (1st, 2nd, 3rd)
Wolf Rank Fastest Car (1st, 2nd, 3rd)
Bear Rank Fastest Car (1st, 2nd, 3rd)
Webelos I Fastest Car (1st, 2nd, 3rd)
Webelos II Fastest Car (1st, 2nd, 3rd)
Sibling Fastest Car (1st, 2nd, 3rd) (certificates will be awarded)
Outlaw Fastest Car (1st, 2nd, 3rd) (certificates will be awarded)
Pack (Scouts Only) Overall Fastest Car (1st, 2nd, 3rd) (does not include adult cars)
Best Car Design (1st, 2nd, 3rd)
· Typically goes to the Pinewood cars that appear have the most realistic car like attributes (dragsters, indy cars, sprint cars, cars with fenders, etc)
Judges Favorite Cub Scout (1st, 2nd, 3rd)
· Based on Judges preference, anything goes.
Cubmaster Favorite (1st, 2nd, 3rd)
· Scout involvement weighs heavily in this category
Best Use of Imagination (1st, 2nd, 3rd)
· Most creative entries and non-traditional entrants (hot dog car, pencil car, swiss cheese wedge, pod racer, baseball bat, etc)
Notes:
· Sibling Race: All adults and siblings who want to enter their own cars may do so and the competition will be held right after the Scouts' race. You must use a car of your own design (boy's car may not be used.) Cars and materials from prior year's racing may not be used. Sibling race cars must comply with all Pinewood Derby rules similar to a Cub Scout’s entry.
· Outlaw Race: Anyone can enter the outlaw race. There is no weight restriction for this class. Modifications of all sorts are allowed and the use of non BSA axles, wheels and other materials is completely acceptable. The car must be able to run on our Pinewood Derby track without interfering with other lanes. No moving parts or motorized devices allowed.
RACE ENVIRONMENT / TRACK DESIGN
T-1: Track Length and Drop: The track shall have a racing surface (starting line to finish line distance) of approximately 28 feet with a drop of approximately 4 feet.
T-2: Track Slope: The track slope shall decrease from approximately 30 degrees at the starting line to approximately 0 degrees at the finish line.
T-3: Lanes: The track will have (4) lanes. Each lane will consist of a straight, smooth wooden strip approximately 1 1/2 (1.50) inches, but certainly less than 1 3/4 (1.75) inches, wide and approximately 1/4 (0.25) inches, but certainly less than 3/8 (0.375) inches, thick, centered on a smooth surface no less than 4 inches wide. Each racecar shall straddle such a strip during its heat.
T-4: Starting Mechanism: The "starting line" shall consist of vertical pins of approximately 1/4 inch diameter, extending approximately 1 inch above the track surface and approximately centered in each lane.
T-5: Finish Line
Sensor/Location: This track is equipped with an electronic timing device at
the finish line. It will record each
lanes times and show these times in an LED read-out above each lane at
the finish line. The "finish line
sensors" shall be in alignment with the corresponding starting line pin
and be approximately centered in its lane.
T-6: End of Track Car Stop: At the end of the track, which is approximately 5 feet beyond the Finish
Line Sensors, the center lane strip is elevated to ˝” height. This will apply friction to the bottom of the
car to begin the deceleration of the car. [Note that the bottom surface of the
car should not have any loosely attached items, such as weights.} As a final
stop, the cars will impact a piece of foam.
COMPETITION FORMAT
CATEGORIES
G-2. Competitor Categories: Cub Scouts will compete with others in the same "Cub Scout Year."
DETERMINATION OF FASTEST CAR
WINNER
Event – FASTEST CAR - Procedure the
same for all categories of Fastest Car
The method for determining the fastest car is TBD. Prior years have been based upon the average of the 3 fastest times out of 4 runs per car. We are considering alternative methods for 2007 and will announce the competition format and race schedule prior to the event.
EVENT – JUDGED CATEGORIES
W-4: All cars of Scouts will be judged in the following categories:
1. Best Car Design
2. Judges Favorite
3. Cubmaster Favorite
4. Best Use of Imagination
1st, 2nd and 3rd place for each
W-5: “Cub Master” awards will be given to cars with most Scout involvement
CAR RULES
The Kit: All cars entered shall be contructed from the Official
Grand Prix Pinewood Derby Kit (herefore
referred to as ‘the kit’) as provided at the December pack
meeting or sold by the Scout Service Center, (Kits may be purchased elsewhere
if they are of the exact type specified above, but note that many kits sold at
hobby stores do not meet the requirement.)
Essential
Materials: All cars entered shall be
contructed from the Official Grand Prix Pinewood Derby Kit ( referred to
below as the kit) as provided at the December pack meeting or sold by
the Scout Service Center, (Kits may be purchased elsewhere if they are of the
exact type specified above, but note that many kits sold at hobby stores do not
meet the requirement.)
Material: Racecars shall be
constructed for this event from the parts contained in the Official Grand
Prix Pinewood
Wheels: The car shall roll on the wheels from the kit. Performance wheels and axles are PROHIBITED.
Wheels: Wheel treatment (hub and tread smoothing and polishing) may not result in substantial removal of mass nor in reducing the tread (track contact) width from the original kit wheels. Wheel tread surface must be cylindrical. This means that the wheels may not be shaved, angled or brought to a point.
Axles: The wheels shall turn about the axle nails from the kit. The axle nails shall be firmly affixed to the wood of the car body. Performance wheels and axles are PROHIBITED.
Unacceptable Construction: The following may NOT be used in conjunction with the wheels or axles: hubcaps, washers, inserts, sleeves, bearings.
The following diagram provides the exact specifications for the tires. Any changes to the shape or size of the tire will result in immediate disqualification. As mentioned previously removal of the burr is acceptable.

"New Work": Construction of entries must not have begun before
the previous year's Covered Bridge District Pinewood Derby Races (March 2003)
Weight: Racecars may weigh no more than five (5.00) ounces (total weight) as determined on the official scales during ‘weigh in’.
Length Racecars may be no
longer than 7 inches
Width nor wider than 2 3/4
(2.75) inches
Height: nor taller than 3
inches
Track Clearance: Underside clearance of at least 3/8 (0.375) inches and inside wheel to wheel clearance of at least 1 3/4 (1.75) inches is recommended, so that the car will run on the racetrack. (Adequate clearance is the responsibility of the racecar builder.)
Weights and Attachments: Weight may be added to the car and will be considered part of the car for purposes of all measurements. "Weight" is considered to be any material on the car that is not provided in the kit. All weight must be securely fastened to the car, e.g. by permanent glue, nails or screws, but not by "sticky substances", e.g. tape, or tack spray. Weights shall be passive, i.e. non- moveable, non-magnetic, non-electric, non-sticky, etc.
Gravity Powered: The racecar may not be constructed or treated in such a way that the track's starting mechanism imparts momentum to the car. (For instance, this provision disqualifies cars with sticky substances on the front of the car and protrusions, which may catch on the starting pin.)
Lubricants: Only dry graphite lubricant may be used - no liquid Teflon or Teflon sprays – no oils or other liquid lubricants!
Staging: The entire car must stage behind the starting pin.
Body: The car body may have no moving parts.
CHECK-IN
Check-in will be conducted according to the schedule provided. Please
arrive at your scheduled time. Please
have the car ready for check in.
The inspection process is quite simple (if your car is ready and you have
followed the rules in this pamphlet).
1. You will have to complete a ‘Check-In Form’. (One
is included in this pamphlet, or you can fill in one at Check-In.)
2. The owner will take the
completed car and completed Check-in Form and enters the queue for the Check-In
Inspector.
3. The Check-In Inspector inspects the car according to all guidelines in
this pamphlet.
3A:
If any aspect of the car does not meet the guidelines, the car is returned to
the owner.
3B:
A workstation will be set-up that will allow minor adjustments be made which will
hopefully bring the car within the guidelines.
3C:
At that point, the owner will have to go to the end of the Check-In queue.
4: The Official Car number is affixed to the car and the car is
impounded.
SPECIAL NOTE: Once the car is inspected and impounded, you will not be
allowed to make any further modifications to the car, including but not limited
to lubricating the axles. You will not
have access to the car until race time on Saturday.
No lubricants can be added the day of the race.
Absolutely no cars will be admitted into
the race if they are not delivered to the Check-In on Friday evening.
Car weigh is limited to 5.0 ounces. The check-in scales will be calibrated using an official Cub Scout 5.0 Brass weigh.
RACE PROCEDURES AND RULES
Conduct
of the Races:
Race officials are determined by
the Race Committee.
As described in the race
environment, the race track consists of 4 lanes. Each age group of scouts are divided into
race heat groups of 2, 3 or 4 boys. Each
group completes 4 races in succession. The lane assignment will be alternated
through the 4 heats so that each car is raced on each lane one time.
R-7: Competition Format: Yet to be determined for 2007. Winning racers will be announced at the awards ceremony, which will be at the Blue and Gold Banquet.
C-3: Car Handling Responsibility: Scouts shall be responsible to (1) transport their own cars from the impound garage to the race starter, (2) to retrieve their cars from the finish line (after the race has been called) and return their cars to the race starter or garage table.
C-4: Lane Assignment: Lane assignment for each heat shall be determined by lot.
C-5: Car Repair: If during
the race, a wheel falls off or the car becomes otherwise damaged, then the SCOUT
may seek advice for repairing the car, but may receive no other
assistance. If a car is damaged due to
track fault or due to fault of another CAR or SCOUT, then the
track chairman, at his sole discretion, may allow additional repair assistance.
Only Track Officials are
responsible for working with the Scout regarding repairs.
C-6: Car Interference: If, during a race heat, a car leaves its lane and, in so doing, interferes with another racer, then the car at fault and the car(s) that were interfered with will race again from their assigned lanes. If for any reason a car cannot cross the electronic finish line to record his time, that car will be disqualified for that heat only. (However, see C-5 and C-9.)
C-7: Car
G-3. Attendance: Only the
Cub Scout may enter his car. This means
that the Cub Scout must be present to enter his car into competition. (Race Committee has ability to waive this
rule for exceptions)
C-8: Car Leaves Track: If,
during a race heat, a car leaves the track without interfering with its opponent,
then a repair inspection will take place by the race judge(s). If it is found that repairs are needed, see C-5. If it is found that no repairs are
required, then it shall be considered to have ended its heat at that point.
(However, see C-9.)
C-9: Track Fault: If a car leaves its lane, at his sole discretion, the track chairman may inspect the track and, if a track fault is found which probably caused the initial violation, track chairman may order the race heat to be rerun after the track is repaired.
C-10: No Finishers: Since electronic timers are being used to record and post race results, all cars must clear the finish line so their times can be recorded. If during a race heat a car fails to reach the finish line, then a repair inspection will take place by the race judge(s). If repairs are needed, see C-5. That car(s) will be given another try from the assigned lane from which he started that heat. Failure to cross the finish line at this point will result in that car(s) disqualification for that heat only.
C-11: Appeals: The Cub Scout or Guardian must make all questions of rules interpretations, procedure and fact to the track officials promptly. A station at each track will be designated for this purpose.
C-12: Opponent Assignment: We will be using multiple tracks (4) lanes and the opponent assignment is computer generated via a random selection of track time official recorder.
R-6: Finish Line Backup Judges: In the event that the electronic timing device fails, there will be (2) impartial finish line judges, assigned by the track chairman. Heat finish judging is by majority rule.
Race officials are responsible for the proper conduct of the races. Decisions of Race Officials on questions of rules interpretations and procedures may be appealed to the event chairman. Decisions of track officials on questions of fact may not be appealed beyond the track chairman.
All times will be manually recorded in redundant methods: (1) entered directly into the official Race Spread sheet and (2) recorded onto 2 separate hand written record data sheets (used only to confirm that the data in the Race spread sheet is correct).
CHECK-IN FORM
PACK 702
2007 PINEWOOD
JANUARY 20
Fastest Car Division:
o Tiger T Racers Name: __________________________________
o Bear W
o Wolf B Den Number: ___________________________________
o Webelo 1 X
o Webelo 2 Y
o Sibling S
o Outlaw O
Description of your car (what does it look like)
____________________________________________________________________________
____________________________________________________________________________
____________________________________________________________________________
Do not write below this line.
![]()
Inspected by: _____________________________________
Car Weight at check in: _________oz
Official Car Number: __________
INSPECTOR CHECK LIST
o Weight (recorded on front of form)
o Length
o Width
o Height
o Under carriage clearance
o Nose
o Wheels – Diameter
o Wheels – Flat Threads
o Wheels – from BSA Kit
o Wheels – all four wheels touching track
o Axels – from BSA Kit
o Body – from BSA Kit
o No Washers or bearings installed
o Lubrication – Dry lubrication only
o Body additions – All affixed securely
o Moving parts not allowed
o Wheel location
REFERENCE INFO FOR RACE COMMITTEE
Timeline for Pinewood
August – September
Committee Chair finds a Event Leader
Committee Chair & committee select Date for Pinewood Derby
October
Event Leader educates him/her self on Pinewood Derby using
This document
Offical
“Cub Scout Grand Prix Pinewood
Searching the Internet
Quizing
as many previous Pack 702
Finds volunteers to be on PWD committee
Make sure that every parent in Pack is offered chance to be on
Committee or event volunteers
November
PWD committee meets as required to determine needs for PWD, establish rules for race
December
PWD cars are normally given to cub scouts at December Pack Meeting
Hand out rule book with car
January
Weigh In: Normally Friday evening
before race,
PWD race day: normally a Saturday,
Need PWD committee in November to review, and determine required changes, then distribute early in December.
Managing race timing; Pack 702 owns “DerbyMaster’ software with a serial interface to the Fast Track timing equipment. I did not use the software as I did not have time to learn it prior to the race. I used an Excel spreadsheet to record the times. It worked fairly well, allowing the times for each race to be entering by heat and lane, and it automatically places the times with the proper cart and creates the average time. The ‘official’ time used for each car is the average of the 3 fastest times out of 4.
Cars were numbered, segregated by scout rank, ordered by number as the cars arrived at weigh in.
Arrangement of Still Cafeteria for Race
The following sketch is the general layout of how Pack 702’s
Pinewood Derby was set up in January 2002 in the Still Elementary
Cafeiteria. The sketch shows the general
location of the the track, tables and chairs set up as a corral around the
track, and location of the persons running the race.
